Alpha Timeline

July 1st, 2017

Happy July, everyone!

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June Development Highlights

For a detailed list of changes, see the patch notes on the alpha forums.

DESIGN

  • Significant iteration on game design and balance
  • Implemented Mastermind
  • Implemented wave 21: Legion Lord
  • General improvements to the game client
PROGRAMMING
  • Implemented client/lobby chat
  • Created a public 4v4 lobby with naive matchmaking
  • Created framework and proof of concept for stat-tracking, levels, and leaderboards
  • Significant bug fixing and game stability improvements
  • Unit pathing and targeting improvements
  • General interface and usability improvements
ART
  • Completed modeling and texturing the worker area
  • Completed designs for legion insignia
WEB

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