Leveling up the game's art!

January 1st, 2017

Happy New Year, everyone!

We hope you had a wonderful end of the year. Over at AutoAttack Games, we had a super productive year working on Legion TD 2. Now we set our eyes on early 2017 for the game's release in beta.

December Development Highlights


Game Design
  • Created a new system for attack and defense types
  • Re-designed creature waves (order, quantity, spells, etc.)
  • Balancing units and re-designing spells
Programming
  • Designed working AI with varying difficulties and "personalities"
  • Working on game lobby/client UI
Art
  • Working on models and animations for remaining units
  • Reconcepting a small handful of units
  • Improving unit textures
  • Improving unit icons


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