The last time we really introduced the team was in 2016 during the Kickstarter, so we wanted to introduce ourselves for anyone that doesn’t know us.
MEET THE TEAM
Lisk
Created the original Legion TD for Warcraft III in 2009. Life-long game designer. Studied electrical engineering and computer science at UC Berkeley.
Favorite games: Subspace, Pokémon, RollerCoaster Tycoon, Ragnarok, Warcraft III
Responsibilities:
- 90%: Program and design the entire game
- 10%: Manage contracted engineers
Favorite legion: Mech, Mastermind
Jules
Former game designer and balance/data expert at Riot Games. Hit top 200 at League of Legends in Season 4. Studied statistics at Harvard.
Favorite games: Chess, Total Annihilation, Advance Wars, Warcraft III, League of Legends
Responsibilities:
- 30%: Game design and balance
- 20%: New unit creation and contract management
- 20%: Marketing and game growth
- 20%: Communication and community management
- 10%: Boring business, legal, and financial responsibilities
Favorite legion: Mastermind master race
Curing
Former splash artist and concept artist at Riot Games. Proficient in illustration, concept art, modeling, texturing, and VFX. Studied illustration at RISD.
Favorite games: Ragnarok, classic DotA, World of Warcraft, Heroes of Might and Magic, Tales of Monkey Island, League of Legends.
Responsibilities:
- 30%: Concept new units
- 20%: Manage and provide feedback for contracted artists
- 20%: Model and texture new units
- 20%: New unit icons and cards
- 10%: Miscellaneous art assets
Favorite legion: Grove, Atlantean