Legion TD 2 - v2.34: Priestess of the Abyss, Azeria, Atlantean Release

v2.34: Priestess of the Abyss, Azeria, Atlantean Release

8/06/2018 Discuss on the forums
August 6th, 2018

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Announcements

Masters Cup II
The Masters Cup II participant list and bracket are up! We have 42 teams signed up with representation from Germany, Bulgaria, Romania, The United States, Austria, The Netherlands, Poland, France, Canada, Spain, Switzerland, Norway, Australia, Russia, Ukraine, and Belgium.

The tournament will be casted and streamed live beginning August 11th at 10am PST (7pm CEST). Get ready to watch the most competitive Legion TD 2 you've ever seen!

Thank you!
As a thank you to jitsuc4 for helping us fix such a critical bug, Curing made this:

ThankyouJitsuc4_small.jpg

If you ever experience an issue, here are the best ways to help (in order of helpfulness):

1. Repro steps
2. Video
3. Screenshot
4. Logs
5. Report it on the forums (LegionTD2.com/community)
6. Report it in-game using the -bug command
7. Let us know in Discord (LegionTD2.com/chat)

If you experience a bug, there's a 95% chance we're not aware of it, and probably 100 other people that had the same bug but didn't report it. If you see something, say something!

v2.34 Patch Notes

NEW! Atlantean Released

With the release of Priestess of the Abyss and Azeria, Atlantean is now officially playable as a legion! Atlantean features 16 units that are unique to the Legion TD 2 world: Pollywog, Seraphin, Devilfish, Angler, Bounty Hunter, Kingpin, Sea Serpent, Deepcoiler, Grarl, Ocean Templar, King Claw, Priestess of the Abyss, Azeria, Eggsack, Hydra, and Hydraling.

PriestessOfTheAbyss_small.png

Priestess of the Abyss
- Cost: 190 gold + 1 supply
- Movement type: Ground
- Health: 1400 (Arcane)
- Damage: 33 (Magic)
- Attack speed: 0.91
- Range: 600
- Ability: Echostrike: Each attack launches 2 extra attacks, dealing 100% damage

This is mostly a flavor ability, but it does make her stronger with flat damage modifiers such as APS/MPS


via Sketchfab

Azeria_small.png


Azeria
- Upgrade Cost: 350 gold + 1 supply
- Movement type: Ground
- Health: 3500 (Arcane)
- Damage: 67 (Magic)
- Attack speed: 0.91
- Range: 600
- Ability: Echostrike: Each attack launches 2 extra attacks, dealing 100% damage + 0.04% max health
- Ability: Invigorate: Buffs herself, granting +100% attack speed and healing for 10% missing health/sec for 5 seconds (mana cost: 20)

via Sketchfab

NEW! French


Legion TD 2 is now translated into French, in addition to Russian, German, Spanish, Castilian, Brazilian Portuguese, Swedish, and Dutch. Thank you to everyone who contributed.

Game Updates


Mastermind Rolls
- Fixed a bug where Bazooka (Pyro) was inadvertently satisfying the condition of “tank” for Mastermind rolls

Pathing & Targeting
- Reenabled some pathing & targeting improvements from v2.33 (they had been temporarily reverted while investigating the game drop bug, which is now resolved)

Profiles
- Fixed a bug where profiles stopped loading after you viewed 4 profiles

Translations
- Fixed a number of broken translations

Wale green_arrow.png
- Icon updated to no longer be meme-worthy

WaleLegacy.png -> Wale.png

Game Balance

We’re intentionally not changing much to avoid disrupting the meta before the Masters Cup II. The goal is to nudge fighters with small balance tweaks, so we see a wide variety of rolls and openings.

Legion Spells

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- No longer reduced on Honeyflower and Deathcap

This makes the combo strong, as it should be, just like other combos in the game (e.g. Hero + Kingpin, Villain + Banana Haven, and Vampire + Fenix).

Tier 1


BoneWarrior.png
Bone Warrior red_arrow.png
- Attack speed: 0.91 -> 0.89

Buzz.png
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- Health: 170 -> 180
- Attack speed: 1.08 -> 1.11

Consort.png
Consort green_arrow.png
- Attack speed: 1.08 -> 1.1

Peewee.png
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- Attack speed: 1 -> 0.98

Tier 2


AquaSpirit.png
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- Attack speed: 0.78 -> 0.76

Tier 3


SeaSerpent.png
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- Health: 770 -> 760

Deepcoiler.png
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- Health: 2280 -> 2250

Counter waves: 5, 9, 11, 15, 18, 20
Counter mercenaries: Siege Ram, Dino, (Giant) Snail, Centaur

Gateguard.png
Gateguard green_arrow.png
- Damage: 31 -> 32

Harbinger.png
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- Health: 1950 -> 1970
- Damage: 112 -> 117

Tier 4


Grarl.png
Grarl red_arrow.png
- Attack speed: 0.833 -> 0.819

OceanTemplar.png
Ocean Templar green_arrow.png red_arrow.png
- Upgrade cost: 195 -> 190
- Resonance: Heal: 25 + 0.4% max health -> 30

This makes Ocean Templar more appealing early game with lower tier fighters, such as Green Devil, rather than always paired with expensive tanks.

Honeyflower.png
Honeyflower green_arrow.png
- Health: 1100 -> 1140

The Dragon Turtle last patch change hit Honeyflower’s ability to consistently push 5 workers on wave 2. This buff won’t change that, but it’s some compensation. This buff is intentionally conservative because we’re happy with the high variety of openings in the game and don’t want Honeyflower to be overly dominant.

Tier 6


BananaHaven.png
Banana Haven red_arrow.png

- Health: 6150 -> 6050
- Damage: 56x3 -> 55x3

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Doomsday Machine red_arrow.png

- Detonation: Damage: 180 (110 to flying) -> 170 (100 to flying)


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