Legion Spells are in-game upgrades that boost your economy, empower your units, or provide other benefits. At the start of the game, all players are given the same three randomized Legion Spells. After wave 10 ends, you must select and use one Legion Spell before wave 11 spawns.

All Out Assault

+120 mythium, -20 income


+100 gold

Battle Scars

After each wave, the fighter with the highest damage taken permanently gains +330 health and 3.7% attack speed.


Every time you leak, gain 60 Mythium. Also, +60 Mythium immediately.


Gain 50% of your spare gold at the end of the build phase on waves 11-13. You can save up to a maximum of 180 spare gold per wave.

Dark Ritual

Damages your king by 20% of current health, and +145 gold

Divine Blessing

Gives a fighter +2000 health and +16% attack speed. If the fighter dies, the buff is permanently lost.


You can't send mercenaries or upgrade the king until after Wave 12 spawns. Then, +80 gold and +80 mythium. Mercenaries sent after/on wave 11 will be refunded.

Giant Snail

Your future Snails are replaced by Giant Snails that have 260 bonus health and 11 bonus damage

Glacial Touch

Gives a fighter a chilling attack that slows movement speed by 95% (80% against bosses) for 3 seconds. If the target dies while chilled, it explodes, dealing 45 pure damage in a small area.

Guardian Angel

Gives a fighter a buff that brings it back to life after it dies. It will revive with up to 1500 health.


Gives a fighter an aura that buffs the damage and defense of adjacently-built units by 4.5%


+31 income

Lizard Army

Summons Lizards to attack your lane opponent: 2x on Wave 11, 3x on Wave 12, and 4x on Wave 13. (No income). Also +50 Mythium.


+200 gold, -31 income


Gives a fighter an aura that buffs the mana regeneration of adjacently-built units by 0.57 per second.


Your workers gather mythium 60% faster until the end of wave 11. After that, they gather mythium 35% slower until the end of wave 12.

Pawn Shop

You can now sell fighters for a 90% refund for the rest of the game. Also, +65 gold.

Press the Attack

+80 mythium


Gives a fighter +650 hp and an aura that buffs the health regeneration of all allies in a large area by 0.6% missing health until the fighter dies


Gives this fighter the ability to stun every 3 attacks (6 for ranged) for 2 seconds (0.3 to bosses). Does not work on summons or clones.

Robo Squad

Summons Robos to attack your lane opponent: 1x on Wave 11, 2x on Wave 12, and 3x on Wave 13. (No income). Also +50 Mythium.


Refund a fighter for full value + 85 gold


Heals your king by 10% + 15% of missing health, and +90 gold


Increases a fighter's ability damage by 55%.


Gives a fighter +1300 hp.


Gives a fighter an aura that grants 23% lifesteal and ability vamp to adjacently-built units


Pay up to 105 gold now. Receive 3x that amount when wave 12 ends.


Gives a fighter damage-amplifying attacks, increasing damage taken from all sources by 22% (11% for ranged) (half against bosses).