v5.07: Sacred Steed, Pegasus, FairPlay 2.0

Tuesday, May 19, 2020 Discuss on the forums

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50% Off Sale
Legion TD 2 is 50% off! A great opportunity to introduce the game to a friend. We’ve had over 5000 new players this month. Welcome, everyone!

Translations
- Updated translations for Russian, French, and Swedish
- Korean will go live next patch

Thank you to Robert Mends, Ktulu, Myu, Curing, and everyone who has contributed.

Legion TD 2 has an international community, so translations go a long way in growing the game. If you’d like to contribute, please go to LegionTD2.com/translate

We’ve seen a big influx of players from Turkey, so if you speak Turkish and English, we could definitely use your help!

LIHL Playoffs
The playoffs for the Legion TD 2 In-House League will be streamed and casted this weekend. Tune in at twitch.tv/LTD2
- Saturday, May 23 at 9am PST / 6pm CEST
- Sunday, May 24 at 10am PST / 7pm CEST

Season 5 End

  • June 21: Season 5 ends at 9pm PST. Ranked disabled
  • June 22 - June 23: 2x Chaos 2v2 featured game mode. Ratings soft-reset
  • June 24: Season 6 begins. Patch 6.00. Ranked games re-enabled

Season 5 Rewards

Ranked badges and loading screen borders are based on your peak rating in season 5. You are not penalized for dropping below a tier you already achieved. Eligibility for each tier requires 10 ranked games and a peak rating in season 5 of:

  • Bronze: 1000
  • Silver: 1200
  • Gold: 1400
  • Platinum: 1600
  • Diamond: 1800
  • Expert: 2000
  • Master: 2200
  • Senior Master: 2400
  • Grandmaster: 2600
  • Legend: 2800

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5.07 Patch Notes

This is a balance-only patch and the final patch of season 5

Legion Spells

Creditor.png
Creditor red_arrow.png
- Maximum gold gained per wave: 100 -> 90
- Clarified tooltip to say “up to 180 gold saved”

Embargo.png
Embargo red_arrow.png
- Gold and mythium gained: 90 -> 85

LizardArmy.png
Lizard Army green_arrow.png
- Mythium gained: 25 -> 30

Fighters

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Dark Mage green_arrow.png red_arrow.png
- Now starts the battle with zero mana
- Mind Warp
-- Mana cost: 20 -> 15
-- Duration: 7 seconds -> 5
-- Attack speed bonus: 40% -> 50%
-- Cast range: 600 -> 1000

Dark Mage was previously casting too early, which caused wasted buff time, especially for melee units

ChainedFist.png
Chained Fist green_arrow.png red_arrow.png
- Attack speed: 0.83 -> 0.81
- Unchained Rage: Attack speed bonus: 130% -> 150%

Oathbreaker.png
Oathbreaker green_arrow.png red_arrow.png
- Attack speed: 0.83 -> 0.81
- Unchained Rage: Attack speed bonus: 130% -> 150%

Stronger on early waves when taking partial aggro

Proton.png
Proton green_arrow.png red_arrow.png
- Ionic Force: Attack speed bonus per stack: 30% -> 25%
- Ionic Force: Stacking type: Additive -> Multiplicative

Atom.png
Atom green_arrow.png red_arrow.png
- Ionic Force: Attack speed bonus per stack: 30% -> 25%
- Ionic Force: Stacking type: Additive -> Multiplicative

Stronger ramping and synergy with Sacred Steed, Pegasus, Starcaller, and Magician

DPS:
- 10 mana: 27 -> 26
- 30 mana: 40 -> 41
- 50 mana: 78 -> 95
- 100 mana: 84 -> 196

RogueWave.png
Rogue Wave red_arrow.png
- Delusion: Spell damage amplification: 20% (10% to bosses) -> 16% (8% to bosses)

Pyro.png
Pyro red_arrow.png
- Damage: 31 -> 38
- Attack speed: 1.54 -> 1.23

DPS: 48 -> 47
DPS with APS: 59 -> 57
DPS with MPS: 67 -> 64
DPS with APS and MPS: 81 -> 77

SacredSteed.png Pegasus.png
Sacred Steed / Pegasus green_arrow.png red_arrow.png
- Buffed weak synergies and nerfed overpowered synergies by adjusting the mana cost and regen of some abilities and units.

For example, the maximum mana/mana regeneration of Fire Archer and mana cost of Flaming Arrows were halved, which doubles the effectiveness of Sacred Steed’s mana buff.

Here is how units are affected:

Buffs

  • Fire Archer +100%
  • Harpy +100%
  • Fire Lord +100%
  • Fenix +100%
  • Red Eyes +100%
  • Great Boar +100%
  • Head Chef +67%
  • Dark Mage +33%
  • Proton: Better ramping
  • Atom: Better ramping

Nerfs

  • Hell Gate -20%
  • Soul Gate -20%
  • Disciple -20%
  • Starcaller -20%
  • Azeria -17%

DesertPilgrim.png
Desert Pilgrim green_arrow.png
- Chain Heal: Cast range: 500 -> 1000

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Lost Chieftain green_arrow.png
- Gaia Shield: Cast range: 500 -> 700

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APS red_arrow.png
- Health: 1080 -> 1000
- No longer satisfies the pierce guarantee for mastermind

MPS.png
MPS red_arrow.png
- Health: 2550 -> 2400

Berserker.png
Berserker green_arrow.png
- Health: 2100 -> 2120

Fatalizer.png
Fatalizer green_arrow.png
- Health: 5790 -> 5910
- Damage: 91 -> 92

DoomsdayMachine.png
Doomsday Machine green_arrow.png
- Health: 5350 -> 5450
- Damage: 810 -> 825

Mercenaries

Witch.png
Witch green_arrow.png
- Summon Froggo: Mana cost: 65 -> 61
- Froggo: Defense type: Arcane -> Swift

FourEyes.png
Four Eyes green_arrow.png
- Attack speed: 2.33 -> 2.38

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- Damage: 100 -> 105
- Blood Rush: Duration: 7 seconds -> 5

Waves

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(21) Legion Lords green_arrow.png
- Attack speed: 2.22 -> 2.38

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