LIHL
- The second season of the Legion TD 2 In-House League (LIHL) is underway!
- Featuring 24 of the highest-ranked players in the game.
- Follow along here.
Steeni Halloween Cup
- Sign-up for the Steeni Halloween Cup is now open!
- Prize pool: $300 + physical real silver trophy
- To sign up, type /signup in Global Chat. The first 50 players will be guaranteed a spot; the rest will be waitlisted.
- For details, see the tournament thread.
Game Improvements
Mac Users
- Fixed a critical bug where the game would crash or have game-breaking graphical glitches in menu screens. If this fix doesn’t work for you, delete your Config/Options.ini file - ask in Discord if you need help.
FairPlay
- Fixed a display-only bug where players would get an AFK warning popup after a game finished if they AFK’ed at the victory/defeat screen
Audio Updates
- Various new UI sounds
- Various new ping sounds for leaking enemy lane as well as reaching enemy king (the goal is to have unique identities for each of these pings)
Game Balance
Legion Spells
All Out Assault
- Income: -15 >> -20
All Out Assault was intended to be a way to end the game when ahead or a way to surprise your opponents when behind. We’re increasing the income penalty to emphasize that identity.
Giant Snail
- Health: 510 >> 490
- Damage: 22 >> 21
Guardian Angel
- Maximum revive health: 2300 >> 2100
Press the Attack
- Mythium: 75 >> 70
Protector
- Bonus health: 600 >> 650
Pulverizer
- Percent chance to stun: 27% (15% for ranged) >> 32% (16% for ranged)
Sacrifice
- The +90 gold is now gained immediately, rather than after Sacrificing a unit
This makes Sacrifice viable to use on later waves. Thank you to IQ_199 for the suggestion
Sorcerer
- Ability damage: 20% >> 19%
Vampire
- Life steal and ability vamp: 22% >> 21%
Villain
- Damage amplification: 27% (15% for ranged) >> 30% (15% for ranged)
Fighters
Peewee / Veteran
- Now considered ranged when boosted
This is technically a bug fix but also a situational nerf with Villain and Pulverizer and against wave 9 and Siege Ram
Proton / Atom
- Synergy with Sacred Steed / Pegasus nerfed by 17%
Win rate: 52.6%
Pick rate: Average
Nekomata
- Attack speed: 0.91 >> 0.88
Win rate: 52.4%
Pick rate: High
Grarl
- Damage: 74 >> 72
Grarl remains the highest pick rate unit in the game with a solid win rate. Delicacy (90% sell) is what makes the unit fun/versatile/unique, so we’re intentionally nerfing base stats instead of Delicacy
Win rate: 50.4%
Pick rate: Very high
Sacred Steed / Pegasus
- Attack speed: 0.88 >> 0.86
- Mana Blessing / Mana Miracle self-buff: Attack speed: 30% >> 40%
Buffed when paired with no mana units; otherwise, slightly nerfed
Win rate: 50%
Pick rate: Very high
Zeus
- Health: 900 > 930
- Damage: 19 >> 20
Win rate: 48.5%
Pick rate: Average
Ranger
- Attack speed: 1.09 > 1.12
Win rate: 48.6%
Pick rate: Low
Desert Pilgrim
- Chain Heal: 120 >> 115
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Lost Chieftain
- Gaia Shield: Health: 1300 >> 1350
Win rate: 49.7%
Pick rate: High
Fatalizer
- Health: 6000 >> 6100
- Damage: 92 >> 94
Win rate: 48.9%
Pick rate: Low
Great Boar
- Health: 3230 >> 3250
- Damage: 62 >> 63
Red Eyes
- Health: 8130 >> 8200
- Damage: 156 >> 159
Win rate: 49%
Pick rate: Very low
Soul Gate
- Hellion: Health: 1000 >> 1060
- Nightcrawler: Health: 500 >> 530
Hell Gate
- Elite Hellion: Health: 2500 >> 2700
- Elite Hellion: Attack speed: 1.79 >> 1.82
- Elite Nightcrawler: Health: 1250 >> 1350
- Elite Nightcrawler: Attack speed: 1.47 >> 1.49
Win rate: 47%
Pick rate: Very low
Millennium
- Damage: 344 >> 350
Doomsday Machine
- Health: 5450 >> 5550
- Damage: 825 >> 850
- Detonation: Damage: 100 >> 120
Win rate: 48.5%
Pick rate: Very low
Waves
(11) Quill Shooters
- Attack speed: 0.79 >> 0.81
(14) Killer Slugs
- Health: 2020 >> 1980